Ben Harris 4de5d20368 js: use the "load" event for loading save files
This is in place of the "loadend" event.  In Chromium, (and in the
specification), "loadend" is triggered not only when the file is
loaded but also when loading fails.  Obviously when loading fails we
don't want to try to parse the (nonexistent) resulting file.

Using the "load" event works better, since it's only fired on success,
and we can also have an "error" handler to report problems with
loading files, albeit with no detail at all.

This doesn't seem to make any difference in Firefox, which in my
testing fires "load" and "loadend" on success and nothing at all on
failure.
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This is the README accompanying the source code to Simon Tatham's
puzzle collection. The collection's web site is at
<https://www.chiark.greenend.org.uk/~sgtatham/puzzles/>.

The puzzle collection is built using CMake <https://cmake.org/>. To
compile in the simplest way (on any of Linux, Windows or Mac), run
these commands in the source directory:

  cmake .
  cmake --build .

The manual is provided in Windows Help format for the Windows build;
in text format for anyone who needs it; and in HTML for the Mac OS X
application and for the web site. It is generated from a Halibut
source file (puzzles.but), which is the preferred form for
modification. To generate the manual in other formats, rebuild it,
or learn about Halibut, visit the Halibut website at
<https://www.chiark.greenend.org.uk/~sgtatham/halibut/>.
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Readme 26 MiB
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