Simon Tatham b54702168b GTK3: fix window redraw after copying to clipboard.
I just found out, in GTK3 under X11, that if you use the 'Copy' menu
item to copy a text representation of the game to the clipboard,
afterwards the puzzle window is no longer redrawn.

That was pretty mysterious, and I still don't _fully_ understand it.
But I think the main point is that when you set the GtkDrawingArea to
be the owner of an X11 selection, that requires it to have an X11
window of its own, where previously it was managing fine as a logical
subrectangle of its containing GtkWindow. And apparently switching
strategies half way through the run is confusing to GTK, and causes
redraws to silently stop working.

The easy workaround is to make fe->window rather than fe->area the
thing that owns GTK selections and receives the followup events. That
must already have an X window, so nothing has to be changed when we
make it a selection owner half way through the run.
2021-05-25 10:45:40 +01:00
2021-04-25 09:59:15 +01:00
2021-04-25 09:59:15 +01:00
2021-04-25 22:00:12 +01:00
2021-04-25 09:59:15 +01:00
2021-04-25 09:59:15 +01:00
2018-11-13 21:48:24 +00:00
2018-11-13 21:48:24 +00:00
2018-11-13 21:48:24 +00:00
2021-04-22 06:24:23 +01:00
2021-04-22 06:24:23 +01:00
2021-04-25 22:00:12 +01:00
2021-03-29 19:02:23 +01:00
2018-11-13 21:48:24 +00:00
2021-04-22 06:24:23 +01:00
2018-11-13 21:48:24 +00:00
2021-04-27 07:08:08 +01:00
2018-11-13 21:48:24 +00:00
2021-04-26 18:05:09 +01:00
2018-11-13 21:48:24 +00:00
2018-11-13 21:48:24 +00:00
2018-11-13 21:48:24 +00:00
2021-03-29 19:02:23 +01:00
2019-12-30 08:10:34 +00:00
2017-09-20 18:03:44 +01:00
2021-04-25 22:00:12 +01:00
2021-05-21 09:10:53 +01:00
2021-05-21 09:10:53 +01:00
2021-03-29 19:02:23 +01:00
2018-11-13 21:48:24 +00:00
2018-11-13 21:48:24 +00:00
2017-05-07 16:25:56 +01:00

This is the README accompanying the source code to Simon Tatham's
puzzle collection. The collection's web site is at
<https://www.chiark.greenend.org.uk/~sgtatham/puzzles/>.

The puzzle collection is built using CMake <https://cmake.org/>. To
compile in the simplest way (on any of Linux, Windows or Mac), run
these commands in the source directory:

  cmake .
  cmake --build .

The manual is provided in Windows Help format for the Windows build;
in text format for anyone who needs it; and in HTML for the Mac OS X
application and for the web site. It is generated from a Halibut
source file (puzzles.but), which is the preferred form for
modification. To generate the manual in other formats, rebuild it,
or learn about Halibut, visit the Halibut website at
<https://www.chiark.greenend.org.uk/~sgtatham/halibut/>.
Description
No description provided
Readme 26 MiB
Languages
C 93.3%
JavaScript 1.4%
Objective-C 1.1%
CMake 1.1%
HTML 0.8%
Other 2.2%