Remove an accidental printf debug

I had added this here to find out why the  headbob animation reset
without any smoothing, but didn't realize it was there in the latest
commit.
This commit is contained in:
2024-07-01 17:15:56 -07:00
parent be0001e554
commit c64deaa27a
2 changed files with 0 additions and 2 deletions

View File

@ -314,7 +314,6 @@ func headbob_animation(moving):
else: else:
if HEADBOB_ANIMATION.current_animation == "sprint" or HEADBOB_ANIMATION.current_animation == "walk": if HEADBOB_ANIMATION.current_animation == "sprint" or HEADBOB_ANIMATION.current_animation == "walk":
print("reset here")
HEADBOB_ANIMATION.speed_scale = 1 HEADBOB_ANIMATION.speed_scale = 1
HEADBOB_ANIMATION.play("RESET", 1) HEADBOB_ANIMATION.play("RESET", 1)

View File

@ -380,7 +380,6 @@ libraries = {
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.5, 0) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.5, 0)
[node name="Camera" type="Camera3D" parent="Head"] [node name="Camera" type="Camera3D" parent="Head"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)
[node name="HeadbobAnimation" type="AnimationPlayer" parent="Head"] [node name="HeadbobAnimation" type="AnimationPlayer" parent="Head"]
libraries = { libraries = {