runic-godot/scenes/world.tscn
2023-10-07 18:26:10 -07:00

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[gd_scene load_steps=8 format=3 uid="uid://deus4t8mmx6pp"]
[ext_resource type="Script" path="res://scripts/world.gd" id="1_d5cpg"]
[ext_resource type="PackedScene" uid="uid://4dsm0l7s6vki" path="res://data/character/character.tscn" id="1_gadv2"]
[ext_resource type="Texture2D" uid="uid://vyhureoc5qlp" path="res://textures/world/biome/forest/grass.svg" id="2_xtc31"]
[sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_0fcbb"]
normal = Vector2(0, 1)
distance = -3000.0
[sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_cl8ds"]
normal = Vector2(-1, 0)
distance = -3000.0
[sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_5jryn"]
distance = -3000.0
[sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_j3vu4"]
normal = Vector2(1, 0)
distance = -3000.0
[node name="world" type="Node2D"]
script = ExtResource("1_d5cpg")
[node name="character" parent="." instance=ExtResource("1_gadv2")]
[node name="biomes" type="Node2D" parent="."]
z_index = -10
[node name="grass" type="Sprite2D" parent="biomes"]
texture_repeat = 2
texture = ExtResource("2_xtc31")
region_enabled = true
region_rect = Rect2(0, 0, 8000, 8000)
[node name="objects" type="Node2D" parent="."]
[node name="world_boundaries" type="StaticBody2D" parent="."]
[node name="north" type="CollisionShape2D" parent="world_boundaries"]
shape = SubResource("WorldBoundaryShape2D_0fcbb")
[node name="east" type="CollisionShape2D" parent="world_boundaries"]
shape = SubResource("WorldBoundaryShape2D_cl8ds")
[node name="south" type="CollisionShape2D" parent="world_boundaries"]
shape = SubResource("WorldBoundaryShape2D_5jryn")
[node name="west" type="CollisionShape2D" parent="world_boundaries"]
shape = SubResource("WorldBoundaryShape2D_j3vu4")