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It's actually vitally important, it turns out, to have all of the
`Cut', `Copy' and `Paste' items in the Edit menu of an OS X application - because there's nothing else that enables the keyboard cut/copy/paste shortcuts in an edit box! OS X Puzzles can now have game IDs pasted into it, which it previously couldn't. [originally from svn r5728]
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2
osx.m
2
osx.m
@ -1236,7 +1236,9 @@ int main(int argc, char **argv)
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item = newitem(menu, "Undo", "z", NULL, @selector(undoMove:));
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item = newitem(menu, "Redo", "S-z", NULL, @selector(redoMove:));
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[menu addItem:[NSMenuItem separatorItem]];
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item = newitem(menu, "Cut", "x", NULL, @selector(cut:));
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item = newitem(menu, "Copy", "c", NULL, @selector(copy:));
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item = newitem(menu, "Paste", "v", NULL, @selector(paste:));
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menu = newsubmenu([NSApp mainMenu], "Type");
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typemenu = menu;
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