Add user preference for Singles' show_black_nums

I missed this in my main commit for UI preferences
(4227ac1fd5dc25c247e7526526079b85e1890766) because it wasn't documented.
Now it is documented and it has a preference.
This commit is contained in:
Ben Harris
2023-08-12 14:15:45 +01:00
parent 3a841891ba
commit 92ac45fe24
2 changed files with 33 additions and 3 deletions

View File

@ -1456,6 +1456,28 @@ static game_ui *new_ui(const game_state *state)
return ui;
}
static config_item *get_prefs(game_ui *ui)
{
config_item *ret;
ret = snewn(2, config_item);
ret[0].name = "Show numbers on black squares";
ret[0].kw = "show-black-nums";
ret[0].type = C_BOOLEAN;
ret[0].u.boolean.bval = ui->show_black_nums;
ret[1].name = NULL;
ret[1].type = C_END;
return ret;
}
static void set_prefs(game_ui *ui, const config_item *cfg)
{
ui->show_black_nums = cfg[0].u.boolean.bval;
}
static void free_ui(game_ui *ui)
{
sfree(ui);
@ -1525,7 +1547,7 @@ static char *interpret_move(const game_state *state, game_ui *ui,
}
if (!INGRID(state, x, y)) {
ui->show_black_nums = !ui->show_black_nums;
action = UI; /* this wants to be a per-game option. */
action = UI;
} else if (button == LEFT_BUTTON) {
action = TOGGLE_BLACK;
} else if (button == RIGHT_BUTTON) {
@ -1851,7 +1873,7 @@ const struct game thegame = {
free_game,
true, solve_game,
true, game_can_format_as_text_now, game_text_format,
NULL, NULL, /* get_prefs, set_prefs */
get_prefs, set_prefs,
new_ui,
free_ui,
NULL, /* encode_ui */