Minor update to Solo's documentation due to Extreme mode.

[originally from svn r6210]
This commit is contained in:
Simon Tatham
2005-08-24 17:49:52 +00:00
parent 99f8178aab
commit c6fa81bfc0

View File

@ -845,11 +845,11 @@ partial deductions about the \e{set} of squares a number could be in
eventually have to make a guess, and then backtrack if it turns out
to be wrong.
Generating difficult puzzles is itself difficult: if you select
\q{Intermediate} or \q{Advanced} difficulty, Solo may have to make
many attempts at generating a puzzle before it finds one hard enough
for you. Be prepared to wait, especially if you have also configured
a large puzzle size.
Generating difficult puzzles is itself difficult: if you select one
of the higher difficulty levels, Solo may have to make many attempts
at generating a puzzle before it finds one hard enough for you. Be
prepared to wait, especially if you have also configured a large
puzzle size.
\C{mines} \i{Mines}