Minor update to Solo's documentation due to Extreme mode.

[originally from svn r6210]
This commit is contained in:
Simon Tatham
2005-08-24 17:49:52 +00:00
parent 99f8178aab
commit c6fa81bfc0

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@ -845,11 +845,11 @@ partial deductions about the \e{set} of squares a number could be in
eventually have to make a guess, and then backtrack if it turns out eventually have to make a guess, and then backtrack if it turns out
to be wrong. to be wrong.
Generating difficult puzzles is itself difficult: if you select Generating difficult puzzles is itself difficult: if you select one
\q{Intermediate} or \q{Advanced} difficulty, Solo may have to make of the higher difficulty levels, Solo may have to make many attempts
many attempts at generating a puzzle before it finds one hard enough at generating a puzzle before it finds one hard enough for you. Be
for you. Be prepared to wait, especially if you have also configured prepared to wait, especially if you have also configured a large
a large puzzle size. puzzle size.
\C{mines} \i{Mines} \C{mines} \i{Mines}