6 Commits

Author SHA1 Message Date
0417e6335e James Harvey's memory leak patch for Flip.
[originally from svn r5980]
2005-06-19 21:49:53 +00:00
b0df75952b I've decided I didn't like the asymmetry of putting the solution
markers in the top left of the square.

[originally from svn r5974]
2005-06-18 08:46:33 +00:00
5550660f13 Solver for Flip.
[originally from svn r5970]
2005-06-17 18:55:36 +00:00
f01f82105e Infrastructure change which I've been thinking about for a while:
the back end function solve_game() now takes the _current_
game_state in addition to the initial one.

[originally from svn r5969]
2005-06-17 18:54:58 +00:00
32111ef901 Animation.
[originally from svn r5968]
2005-06-17 17:32:28 +00:00
347de40a2e Another new puzzle! This one isn't particularly deep or complex
(solving it only requires matrix inversion over GF(2), whereas
several of the other puzzles in this collection are NP-complete in
principle), but it's a fun enough thing to play with and is
non-trivial to do in your head - especially on the hardest preset.

[originally from svn r5967]
2005-06-17 17:16:49 +00:00