be8f9c5284
Graphics tweak: make the top-right and bottom-left corners of
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everything look nicer.
[originally from svn r7573]
2007-05-12 11:51:39 +00:00
143081d296
In-game user interface to the solver.
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[originally from svn r7572]
2007-05-12 10:26:22 +00:00
81e3a145bf
Remove the check for disconnected pieces; it's over-general and
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triggers on a perfectly connected piece shaped like an inverted T.
[originally from svn r7570]
2007-05-12 08:14:37 +00:00
81ccb144eb
Stand-alone slidesolver.
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[originally from svn r7558]
2007-05-07 19:36:19 +00:00
f7d2c94138
Add an optional move limit during game generation.
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[originally from svn r7554]
2007-05-07 19:08:52 +00:00
2d30316b76
Slight solver speedup by tracking more carefully which block merges
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we've already tried, and not trying them again.
[originally from svn r7553]
2007-05-07 17:51:37 +00:00
7fce4f57c2
Close-to-finished auto-generating implementation of Klotski.
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[originally from svn r7547]
2007-05-07 14:49:05 +00:00
2b384fae11
Remove spurious semicolons from macros; their upset compilers that don't like
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mixing declarations and code (I accidentally tried to compile it with one
such).
[originally from svn r7313]
2007-02-22 21:31:59 +00:00
7834793e41
Bring .R files for nullgame and unfinished puzzles up to date with the rest of
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the world (by adding icon support).
[originally from svn r7038]
2006-12-29 22:43:47 +00:00
7b1f7d3e01
HTML Help support for Puzzles, with the same kind of automatic
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fallback behaviour as PuTTY's support.
[originally from svn r7009]
2006-12-24 15:56:47 +00:00
b3364419da
I'm sick and tired of having unfinished puzzle code lying around on
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several different systems in strange directories. So I'm creating an
`unfinished' directory within source control, and centralising all
my half-finished, half-baked or otherwise half-arsed puzzle
implementations into it. Herewith Sokoban (playable but rubbish
generation), Pearl (Masyu - rubbish generation and nothing else),
Path (Number Link - rubbish generation and nothing else) and NumGame
(the Countdown numbers game - currently just a solver and not even a
generator yet).
[originally from svn r6883]
2006-10-29 09:41:02 +00:00