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I've changed my mind already. The other versions of fuzzpuzz all have different command-line interfaces anyway, so I think the best approach is to just accept that and decide that precisely how fuzzpuzz works isn't a defined API. Fuzzing is inherently not an end-user activity, so I think it's acceptable to make it a bit inconsistent. This means that in Clang builds you get the non-libFuzzer version of fuzzpuzz by default (so you can use it with other fuzzers), but if you turn on WITH_LIBFUZZER then you'll get the libFuzzer version instead.
This is the README accompanying the source code to Simon Tatham's puzzle collection. The collection's web site is at <https://www.chiark.greenend.org.uk/~sgtatham/puzzles/>. The puzzle collection is built using CMake <https://cmake.org/>. To compile in the simplest way (on any of Linux, Windows or Mac), run these commands in the source directory: cmake . cmake --build . The manual is provided in Windows Help format for the Windows build; in text format for anyone who needs it; and in HTML for the Mac OS X application and for the web site. It is generated from a Halibut source file (puzzles.but), which is the preferred form for modification. To generate the manual in other formats, rebuild it, or learn about Halibut, visit the Halibut website at <https://www.chiark.greenend.org.uk/~sgtatham/halibut/>.
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