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Chris Boyle reports that a few users of the Android port were confused by this, e.g. https://github.com/chrisboyle/sgtpuzzles/issues/624 . (That seems surprising to me, since I view Map as extremely closely related to Solo - both are special cases of the general game class 'here is a partial k-colouring of a graph, find the unique total k-colouring that extends it', just with different ranges of k and different valid graphs. And surely nobody approaches a Sudoku puzzle and expects to be able to rub out provided clues they don't like! But I suppose if you're thinking of Map as a completely separate puzzle then perhaps that analogy doesn't have the same force.)
This is the README accompanying the source code to Simon Tatham's puzzle collection. The collection's web site is at <https://www.chiark.greenend.org.uk/~sgtatham/puzzles/>. The puzzle collection is built using CMake <https://cmake.org/>. To compile in the simplest way (on any of Linux, Windows or Mac), run these commands in the source directory: cmake . cmake --build . The manual is provided in Windows Help format for the Windows build; in text format for anyone who needs it; and in HTML for the Mac OS X application and for the web site. It is generated from a Halibut source file (puzzles.but), which is the preferred form for modification. To generate the manual in other formats, rebuild it, or learn about Halibut, visit the Halibut website at <https://www.chiark.greenend.org.uk/~sgtatham/halibut/>.
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