25 Commits

Author SHA1 Message Date
11b41ea13d Replace initial_facing_direction with a smarter approach (why didn't I think of this the first time) 2024-03-25 20:41:57 -07:00
bb36e697e4 Fix for #8 2024-03-21 16:02:14 -07:00
7de0801802 New reticle system 2024-03-01 16:02:23 -08:00
712836f13c Proper RESET animations 2024-02-29 19:53:23 -08:00
eee84d84cc Immobility isn't a feature 2024-02-29 19:45:26 -08:00
3b78a2fcf8 Animation refresh 2024-02-29 19:36:50 -08:00
f1c9788298 Add a comment explaining a piece of code and tweak the headbob animation 2024-01-24 16:43:18 -08:00
051b6e837e Now the player cannot jump when there is something in the way 2024-01-20 19:43:41 -08:00
14c731d29a Reset values to default 2024-01-20 19:23:14 -08:00
24b306145f Fix sprinting issue with toggle sprint 2024-01-20 19:19:13 -08:00
18a862cb9a Randomize the initial direction of the headbob animation 2024-01-20 18:05:15 -08:00
db61d9b4cd Reset speed scale when headbob animation is not playing 2024-01-20 15:17:57 -08:00
2d7972a185 Debug changes 2024-01-20 14:45:12 -08:00
f06d382b3b Crouch fixes 2024-01-20 14:42:32 -08:00
143a4e380d Added a jump and land camera animation 2024-01-19 20:31:04 -08:00
cc58b66cdd Add initial head rotation (fix for issue #5) 2024-01-11 15:01:53 -08:00
04440aefdf Tweak a couple of things 2024-01-09 13:57:39 -08:00
5a4db21337 Much better headbob animation 2024-01-09 12:51:48 -08:00
874ef1f817 Take changes from #2 and apply them with the style of the rest of the code 2024-01-09 09:55:33 -08:00
Colormatic
a1729c1cd5 Fix the rest of #4 derp 2024-01-08 11:58:14 -08:00
Colormatic
01ff47493c Fix for issue #4 2024-01-08 11:42:31 -08:00
1336907578 Reimplement dynamic FOV 2023-12-21 21:48:37 -08:00
26f7e773e2 Much better state machine, crouch ceiling detection and GamePad support 2023-12-19 18:34:49 -08:00
4207b61075 Remove the hidden reticle and hide the debug panel 2023-12-02 15:04:20 -08:00
ff67b7fddf VERSION 2 HAS ARRIVED! 2023-12-01 22:26:46 -08:00