Austin Dennis
b59bbb3673
Update character.gd for base_speed fix
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base_speed is assigned to speed before the default is updated to what is set in the export variable causing it to be the incorrect value. Calling enter_normal_state() on ready sets speed to the correct value before the player gains control. From my testing, this has no side effects.
2024-09-21 17:31:43 -04:00
0e2a12ce5c
Fix head rotation
2024-07-24 11:35:05 -07:00
aef3c9c0f9
Fixup #25
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Make the PR code more readable and match the style of the codebase
2024-07-24 11:29:38 -07:00
6c719b52cc
Add a toggle button for the debug panel and clean up some comments
2024-07-23 20:18:20 -07:00
Daniel Kinsman
40f5d21452
Option to invert mouse/joystick y axis (pitch)
2024-07-24 11:31:18 +10:00
14a3fb15f0
Remove hardcoded controller sensitivity
2024-07-17 17:25:17 -07:00
bd603973d0
Add descriptions for exported values
2024-07-17 17:21:27 -07:00
a8d151d568
Add controller support to PR #22
2024-07-15 15:10:44 -07:00
b458cba1a1
Rename handle_rotation to handle_head_rotation
2024-07-15 15:10:20 -07:00
Knockturnal
8a398bade0
Fixed camera jitter
2024-07-15 17:24:58 +02:00
28becd88c2
Set default values for crouch and sprint in the script
2024-07-02 08:56:27 -07:00
6257f07766
Add a comment for check_controls
2024-07-01 19:52:49 -07:00
Tanner
669c951a81
Remove stray word in error message
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Removed the word "move" from the error statement referring to the action PAUSE.
2024-07-01 19:55:15 -06:00
c64deaa27a
Remove an accidental printf debug
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I had added this here to find out why the headbob animation reset
without any smoothing, but didn't realize it was there in the latest
commit.
2024-07-01 17:15:56 -07:00
be0001e554
Reset a RESET value, attempt to fix a camera bug
2024-06-21 00:11:36 -07:00
80476b2757
An empty line
2024-05-28 20:27:52 -07:00
53935057cd
Change if to match in mouse capture code
2024-05-28 20:27:12 -07:00
02018a0105
Only reset headbob animation if it is playing when it is not supposed to
2024-05-28 20:26:27 -07:00
c44be3fbfb
Only reset vertical head rotation
2024-05-28 20:24:53 -07:00
b928d6c76b
Add a lot of comments
2024-05-28 20:23:39 -07:00
468ff36f4d
Gravity is now toggleable
2024-05-28 20:21:53 -07:00
12cf4d63ab
Add copyright
2024-05-28 20:20:10 -07:00
11958e5020
Add smoothing for jump and land animations if they are interrupted
2024-05-07 15:48:37 -07:00
11b41ea13d
Replace initial_facing_direction with a smarter approach (why didn't I think of this the first time)
2024-03-25 20:41:57 -07:00
bb36e697e4
Fix for #8
2024-03-21 16:02:14 -07:00
7de0801802
New reticle system
2024-03-01 16:02:23 -08:00
712836f13c
Proper RESET animations
2024-02-29 19:53:23 -08:00
eee84d84cc
Immobility isn't a feature
2024-02-29 19:45:26 -08:00
3b78a2fcf8
Animation refresh
2024-02-29 19:36:50 -08:00
f1c9788298
Add a comment explaining a piece of code and tweak the headbob animation
2024-01-24 16:43:18 -08:00
051b6e837e
Now the player cannot jump when there is something in the way
2024-01-20 19:43:41 -08:00
24b306145f
Fix sprinting issue with toggle sprint
2024-01-20 19:19:13 -08:00
18a862cb9a
Randomize the initial direction of the headbob animation
2024-01-20 18:05:15 -08:00
db61d9b4cd
Reset speed scale when headbob animation is not playing
2024-01-20 15:17:57 -08:00
2d7972a185
Debug changes
2024-01-20 14:45:12 -08:00
f06d382b3b
Crouch fixes
2024-01-20 14:42:32 -08:00
143a4e380d
Added a jump and land camera animation
2024-01-19 20:31:04 -08:00
cc58b66cdd
Add initial head rotation (fix for issue #5 )
2024-01-11 15:01:53 -08:00
04440aefdf
Tweak a couple of things
2024-01-09 13:57:39 -08:00
5a4db21337
Much better headbob animation
2024-01-09 12:51:48 -08:00
874ef1f817
Take changes from #2 and apply them with the style of the rest of the code
2024-01-09 09:55:33 -08:00
Colormatic
a1729c1cd5
Fix the rest of #4 derp
2024-01-08 11:58:14 -08:00
Colormatic
01ff47493c
Fix for issue #4
2024-01-08 11:42:31 -08:00
1336907578
Reimplement dynamic FOV
2023-12-21 21:48:37 -08:00
26f7e773e2
Much better state machine, crouch ceiling detection and GamePad support
2023-12-19 18:34:49 -08:00
ff67b7fddf
VERSION 2 HAS ARRIVED!
2023-12-01 22:26:46 -08:00